developCompuCell3D:

Building CompuCell3D on Windows using Visual Studio 2008

Building CompuCell3D from source on Windows systems is fairly straightforward once all of it's dependencies have been satisfied. The following commands should build and install CC3D on most Windows systems.

Prerequisites

Hardware

CompuCell3D may build and run with less capable hardware, but has been tested with the following:

Build Tools and Dependencies

In addition to Visual Studio 2008, building and running CompuCell3D requires:

To download it right-click on the directory into which you want to download it - in my case it is d:/dependencies - and from the TortoiseSVN context menu choose Checkout...:

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In the popup dialog type http://www.compucell3d.org/BinDoc/cc3d_binaries/dependencies/windows/VS2008/dependencies_qt_4.7.4_pyqt_4.8.6_vtk_5.8.0_python27 as a URL of repository

and D:/dependencies as a checkout directory:

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Adding SWIG to search Path

In my case swig was installed to C:/swig. Then I go to open Control Panel » System » Advanced » Environment Variables. They are separated into user and machine specific values. You can view and edit their values there. Their current values upon launch are made available to all programs. I will add c:\swig to PATH variable (I am editing user environment variables, not the global ones) as shown below:

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Adding VTK_DIR environment variable

Because parts of CC3D code depend on VTK libraries we need to set up VTK_DIR environment variable and we set it to d:\dependencies\VTK-5.8.0-python27\lib\vtk-5.8 as shown below:

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Source Code

Once the dependencies have been satisfied, obtain the source code from our SVN repository using the following command from git command-line tool:

git clone https://github.com/CompuCell3D/CompuCell3D.git d:\CODE_TGIT

This will create a directory d:\CODE_TGIT` and download the source code into it.

Alternativly you may use TortoiseGit gui as shown in pictures below

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PLEASE CHANGE THE NAME OF REPOSITORY IN THE SCREENSHOT BELOW TO:

https://github.com/CompuCell3D/CompuCell3D.git

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At this point we are ready to configure CC3D for building using VS 2008

Generating VS 2008 project using CMake

CompuCell3D is configured using the CMake build system. Double click CMake icon and set source and build directories to d:\CODE_TGIT\CompuCell3D and D:\CODE_TGIT_build\cc3d_build as show below:

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After clicking Configure you will get a pop up dialog where you should select Visual Stutio Project 2008 as a target project generator

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After configuration is doe you will get a screen that looks somewhat similar to the one below:

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You may check NO_OPEN_CL option if you do not have OPEN_CL toolkit installed

and for installation of CC3D to succeed you set WINDOWS_DEPENDENCIES to d:\dependencies. Also change CMAKE_INSTALL_PREFIX to d:\CompuCell3D (or wherever you wish CC3D to be installed on your system):

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Click Configure , and Generate and then open up Visual Studio 2008.

Compilation with Visual Studio

1. Open up ALL_BUILD project in D:/CODE_TGIT_build/cc3d_build - go to File->Project/Solution... and navigate to D:/CODE_TGIT_build/cc3d_build and choose ALL_BUILD:

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2. Change build configuration to Release or RelWithDebInfo - go to Build->Configuration Manager... and pick RelWithDebInfo from pull-down menu:

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3. Right-click on the ALL_BUILD in solution explorer and choose build from the context menu to start compilation

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4.Right-click on the INSTALL in solution explorer and choose build from the context menu to install CompuCell3D into d:\CompuCell3D:

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Now you can go to the directory where you installed CC3D by typing at command-line prompt

D:

followed by

cd COMPUCELL3D

followed by CompuCell3d start-up script:

compucell3d.bat

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This completes manual build of CC3D on Windows using Visual Studio 2008.

developCompuCell3D: SrcBin/CC3DWindowsCompile_vs2008 (last edited 2016-06-04 19:54:33 by mswat)